Dithering in its simplest form can be understood by observing what happens when we quantise an image with and without modifying the source by random perturbation. In the examples below, a gradient of 256 grey levels is quantised to just black and white. Note how the dithered gradient is able to simulate a smooth transition from start to end.
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Алексей Гусев (Редактор отдела «Спорт»)
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that, we need to be able to consume operations like calls to Field.
This time, before we perturb the input image, we take the value given by the threshold matrix and divide it by , where is the number of levels for each colour component. As a result, each pixel is perturbed just enough to cover the minimal distance between two colours in the palette. Since the entire palette is evenly distributed across colour space, we only need to modify the range of perturbation along each axis. The dithering equation then becomes:,更多细节参见体育直播